· low and High Poly modeling
· Detailed Box Modeling Techniques,
· Tips and Tricks
· Learn the Edge Copying technique
· Combine multiple modeling concept
· to create photo-real models
· Learn to build anything from Airplane
· to humans
· Learn the differences between Mesh,
· Patches, and nurbs techniques
Material Techniques · Unwrap any complex objects using
· Unwrap UVW and Texporter plug-in
· Learn Game texturing Techniques
· Pelt Mapping
· Layer many maps using UVW map channels
· Using Alphas and images as Alphas
· Mix and Composite Mapping
· Material types in depth including Multi-Sub
· Object, Composite, Matte/Shadow
· Raytraced Materials
· Render to Texture
Lighting· Using Skylight
· Area Lights
· Radiosity
· Light Tracer
· Photometric Lights
· E-Light Plug-in
· Tips on how to reduce time consuming
· renders with simple standard lights
Animation· Learn Controllers in depth
· List Controllers and Limit Controllers
· Constraints – Attachment, Surface, Path,
· Position, Orientation, LookAt, Link
· Parameter Collector
· Wire Parameters
· Sliders
· Inverse Kinematics
· IK Solvers
· Animation Modifiers
· Morphing
· Animation Materials and Effec
· Channel Locks and Inheritance
· Audio Synchronization
Effects· Particles tips and tricks
· Particle Flow
· Environmental effects
· Composition tips
· Glow and flares
· المصدر[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط]ال